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AXEL METAUX

Game Developer / QA Tester

I'm a French game developer that specializes in gameplay programming and analyzing/debugging games (Professional Monkey Tester)

MY PORTFOLIO

01

CONTEMPLATIVE PUZZLE  ADVENTURE

Even is a contemplative, puzzle and exploration third person game.

 

In Even, the player embodies a mysterious character who came to the planet their ancestors deserted æons ago, in order to heal persistent wounds still lying there from the past.
Thanks to their dimension shifting technology, they will uncover the remains of their long lost civilization.

02

SIDE SCROLLER 3D PLATFORMER

Ninja Raijin is a 3D Side Scroller with no real goal. During 4 weeks, we (team of 5) created modular assets (without the help of 3D artists) to use in our mini level. I designed more specifically the player movements and mechanics and helped design the level as well as the lighting

03

MOBILE GAME

GreenHouse image.png

During 3 months in a team of 5, we made a mobile game with the main constraint being that it must feature an economic system (resources to collect and spend, built in a system). I participated in this project as a lead prog and managed with my team to create a game where you can buy seeds of multiple plants, see them grow, water them and sell them for profit. A save system is implemented as well as a notification system.

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